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Nvidia Revenue and Profit Margin Breakdown By Segment

Nvidia chipset

Nvidia chipset. Pexels Images.

This article covers Nvidia’s revenue distribution by segment. Nvidia operates through two main segments: Compute & Networking and Graphics. Apart from breaking down the revenue streams by segment, we also delve into Nvidia’s profit and margin for each segment.

Let’s look at the results!

Investors interested in other Nvidia’s key statistics may find more resources on these pages:

Revenue

Profit margin

R&D Expenditures

Other Statistics

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Definitions

To help readers understand the content better, the following terms and glossaries have been provided.

Compute & Networking: Nvidia’s Compute & Networking segment encompasses the company’s products, services, and solutions aimed at delivering high-performance computing and networking capabilities.

This segment includes the company’s data center platforms and systems for AI, high-performance computing (HPC), and accelerated computing. It also covers networking products and solutions that facilitate high-speed connectivity and efficient data processing across various computing environments.

These offerings are pivotal for applications in cloud computing, data analytics, scientific research, and more, enabling advancements in AI, deep learning, and other compute-intensive tasks.

Nvidia’s technology in this segment is designed to cater to the needs of enterprises, cloud service providers, and research institutions, among others, driving innovation and performance improvements across numerous industries.

Graphics: Nvidia’s Graphics segment refers to the part of the company focusing on the development and manufacturing of graphics processing units (GPUs) and related technologies for a wide variety of applications.

This includes GPUs for gaming, professional visualization (such as design and content creation), data centers, and more. The segment is known for innovations in computer graphics, providing hardware that supports high-performance gaming, real-time ray tracing, and AI-powered features.

Nvidia’s graphics products are widely used in personal computers, workstations, servers, and gaming consoles, making it a key player in the graphics industry.

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What contributes to Nvidia’s significant revenue growth within the Compute & Networking segment?

Nvidia’s significant revenue growth within the Compute & Networking segment can be attributed to several key factors:

  • Data Center Demand: The increasing demand for data center solutions, driven by the rise of cloud computing, artificial intelligence (AI), and high-performance computing (HPC), has significantly boosted Nvidia’s revenue. Their data center platforms and systems are essential for AI, HPC, and accelerated computing applications.
  • AI and Deep Learning: Nvidia’s advancements in AI and deep learning technologies have positioned them as a leader in the industry. Their GPUs are widely used for training and deploying AI models, which has led to substantial revenue growth.
  • Networking Solutions: Nvidia’s networking products and solutions, which facilitate high-speed connectivity and efficient data processing, have also contributed to their revenue growth. These products are crucial for various computing environments, including cloud computing and data analytics.
  • Innovative Products: The introduction of innovative products, such as the Blackwell AI supercomputers, has driven significant sales and revenue growth. Nvidia’s ability to ramp up massive-scale production of these advanced products has been a key factor.
  • Enterprise and Research Adoption: Nvidia’s technology is widely adopted by enterprises, cloud service providers, and research institutions. This broad adoption across various industries has driven revenue growth by enabling advancements in AI, deep learning, and other compute-intensive tasks.

These factors combined have propelled Nvidia’s Compute & Networking segment to achieve remarkable revenue growth.

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Insight & Summary of Nvidia Revenue and Profit Breakdown

The following analysis consolidates the trends observed for Nvidia’s revenue and profit breakdown for the 2019–2026 period.

  • Nvidia’s business model has pivoted decisively toward Compute & Networking, which grew from ~30% of revenue in 2019 to nearly 90% by 2026.

  • This segment’s explosive expansion, driven by AI and data center demand, delivered triple-digit growth in multiple years and operating margins exceeding 70% at peak, establishing it as the company’s primary profit engine.

  • Graphics, once the dominant contributor, has steadily declined in relative share, falling from 70% of revenue in 2019 to just over 10% by 2026. While still profitable, margins compressed to the mid-30–40% range, reflecting maturity and cyclical gaming demand.

  • The divergence between segments is stark: Compute & Networking not only scaled revenue but also achieved superior profitability, while Graphics stabilized as a secondary contributor.

  • The observed trends confirm Nvidia’s transformation into an AI infrastructure powerhouse, with future performance increasingly tied to enterprise and cloud adoption rather than consumer cycles.

The table below combines all key revenue and profit metrics into a single view for the latest three fiscal years.

Nvidia Consolidated Segment Performance 3-Year Averages (FY2024–2026)

Metric 3-Year Avg. Value
Revenue by Segment ($ Millions)
Compute & Networking $119,025.67
Graphics $16,760.00
Total Revenue $135,785.67
Revenue Mix by Segment (%)
Compute & Networking Mix (%) 85.47%
Graphics Mix (%) 14.53%
YoY Growth Rates (%)
Compute & Networking Growth (%) 142.07%
Graphics Growth (%) 25.43%
Total Revenue Growth (%) 101.87%
Operating Profit by Segment ($ Millions)
Compute & Networking $81,677.33
Graphics $6,695.67
Operating Margin by Segment (%)
Compute & Networking Margin (%) 68.70%
Graphics Margin (%) 39.83%

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Revenue from the Compute & Networking and Graphics segments

* Nvidia operates on a 52- or 53-week year, ending on the last Sunday in January. FY2026 ended on Jan 25 2026. FY2025 ended on Jan 26 2025.

The definitions of Nvidia’s segments are available here: Compute & Networking and Graphics.

Nvidia earns the majority of its revenue from the Compute & Networking segment, as shown in the chart above.

Revenue by Segment 3-Year Averages (FY2024–2026)

Metric 3-Year Avg. Value
Compute & Networking ($ Millions) $119,025.67
Graphics ($ Millions) $16,760.00
Total Revenue ($ Millions) $135,785.67

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Revenue Mix from the Compute & Networking and Graphics segments

* Nvidia operates on a 52- or 53-week year, ending on the last Sunday in January. FY2026 ended on Jan 25 2026. FY2025 ended on Jan 26 2025.

The definitions of Nvidia’s segments are available here: Compute & Networking and Graphics.

The data presented in the chart above highlights the significant transformation in Nvidia’s revenue composition over recent years. As of fiscal year 2026, the Compute & Networking segment has become the dominant contributor to Nvidia’s total revenue, accounting for a substantial 90%.

Revenue Mix by Segment 3-Year Averages (FY2024–2026)

Metric 3-Year Avg. Value
Compute & Networking Mix (%) 85.47%
Graphics Mix (%) 14.53%

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Revenue YoY Growth from the Compute & Networking and Graphics segments

* Nvidia operates on a 52- or 53-week year, ending on the last Sunday in January. FY2026 ended on Jan 25 2026. FY2025 ended on Jan 26 2025.

The definitions of Nvidia’s segments are available here: Compute & Networking and Graphics.

The chart above vividly demonstrates the stark contrast in revenue growth between Nvidia’s Compute & Networking segment and its Graphics segment. This disparity highlights the significant shifts within Nvidia’s business model and market focus.

The Graphics division, once a major revenue driver, has seen a decline in its contribution over the past three years. This trend underscores the changing dynamics within Nvidia and the broader tech industry, where certain market segments have gained more traction and investment.

Revenue YoY Growth by Segment 3-Year Averages (FY2024–2026)

Metric 3-Year Avg. Value
Compute & Networking Growth (%) 142.07%
Graphics Growth (%) 25.43%
Total Revenue Growth (%) 101.87%

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Operating Profit and Margin from the Compute & Networking and Graphics segments

* Nvidia operates on a 52- or 53-week year, ending on the last Sunday in January. FY2026 ended on Jan 25 2026. FY2025 ended on Jan 26 2025.

The definitions of Nvidia’s segments are available here: Compute & Networking and Graphics.

Nvidia’s Graphics division historically enjoyed significantly higher profitability compared to the Compute & Networking segment. This trend was evident in the higher operating profits of the Graphics segment from fiscal years 2019 to 2022.

However, this dynamic began to shift dramatically from fiscal year 2023 onwards. The Compute & Networking segment experienced an extraordinary surge in operating profit, catapulting from $5.1 billion to an astounding $130 billion by fiscal year 2026.

Operating Profit by Segment 3-Year Averages (FY2024–2026)

Metric 3-Year Avg. Value
Compute & Networking ($ Millions) $81,677.33
Graphics ($ Millions) $6,695.67

Operating Margin by Segment 3-Year Averages (FY2024–2026)

Metric 3-Year Avg. Value
Compute & Networking Margin (%) 68.70%
Graphics Margin (%) 39.83%

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References and Credits

1. All financial figures presented were obtained and referenced from Nvidia’s quarterly and annual reportspublished on the company’s investor relations page: Nvidia Financial Reports.

2. Pexels Images.

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